7163 Spiritual Spells from Spell Casters
- My info Regarding Soulmates
- Protection From Darkness
- Magnify an Enchantment
- Electrokinesis
- Necromantic Circle
- Fix a Flaw
- Holy Protection
- Animal
- Doorway into another World
- Elemental Blood
#2311 - My info Regarding Soulmates
Soulmates, the universal symbol of true love, and pledge. A pledge to forever be faithful, and never lie to your lover. I, for one, have found my mate, and I believe, that you can find your mate at any age.
You may simply be sitting in your room one day, and catch a whiff of a wonderful scent. Maybe it smells like honeysuckle and sweet pea, or maybe vanilla and sweet, sweet honey.
Soulmates are a blessed thing, and are meant to be cherished. To you, your soulmate will be the most beautiful person in the world, you might never look at another person like you look at your soulmate.
Soulmates are binded by their souls. If you mistreat your significant other, you may feel their pain if you have a strong enough connection, it is even possible to have a slight telepathic connection. So respect them.
If you have any questions, or if you think I should add more information, please feel free to mail me.
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Last edited on Sep 29, 2015
Part of the Spell Casters Library.
#2312 - Protection From Darkness
Envision light energy flowing through you, channel that energy into the darkness that you think is around you. Chant:
"Tueri vero spacium
istud de tenebris.
sic fiat semper"
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Last edited on Sep 20, 2017
Part of the Spell Casters Library.
#2313 - Magnify an Enchantment
Place the item in the direct light of the coinciding blood moon and super moon. Leave it there all night, and retrieve it after the sun is at the highest point in the day. Put it in a dark box, and leave it there for 24 hours. The enchantment is now magnified.
ABOUT THE AUTHOR
Last edited on Sep 20, 2017
Part of the Spell Casters Library.
#2314 - Electrokinesis
Point your finger up and visualize lightning striking it. When your finger feels tingly, or how ever you feel energy, try to spread that feeling so its in your whole hand. To do that just imagine the electricity traveling from your finger to your palm, and anywhere else you want. It is important to keep this energy away from your heart and head. Now you can do what ever you want with that energy.
ABOUT THE AUTHOR
Last edited on Sep 20, 2017
Part of the Spell Casters Library.
#2315 - Necromantic Circle
If you are going to perform this in a cemetery, ask the gatekeeper spirit for permission and guidance. The gatekeeper is the spirit guardian of the cemetary(every cemetery has one). You do this by knocking on the cemetary gate three times. Call the gatekeeper and tell them of your intentions. Ask for guidance(guidance to the graves of any spirits who can be of use to you) and offer one nickel.
At this point if you feel anything negative it means the gatekeeper rejected you and you must leaveimmediately. If you continue you will most likely attract unwanted attention on the astral plane.
If you feel nothing or anything posative, you may continue.
Upon proceeding into the graveyard you will notice that you just know exactly where to go. This is the gatekeeper guiding you. Once you arrive at the location you have been guided to, proceed with the opening ritual. Light the black candle and place it on a flat surface.
1. Face the west and use the athame to draw a large circle in the air with the athame in front of you(you may utter any mantra while doing this to relax you). Turn counter-clockwise to the south while drawing a line over to where you will draw another circle like before. Do this all the way around until all four circles are created and connected(obviously you should be facing the west again after this step).
2. Now facing the west, with the athame draw an inverted pentagram within the circle previously drawn while vibrating the enn "ayer Shecore on ca Hades". Turn to the South while drawing the line connecting the cirlces. The the southern Inverted Pentagram while vibrating "Nyanna on ca lirac meso Anubis". Draw the line connecting the cicrls while turning to the East. Draw the eastern inverted pentagram while vibrating "Ananna Hecate ayer at". Turn to the North while drawing the line connecting the circles. Draw the northern inverted pentagram while vibrating "ayer Shecore on ca Eurynomous".Then draw the line of the circles connecting the north to the west. This process should be done three times.
3. Then you should "rend the veil". Essentially, you open four death gates connecting to the lower astral(realm of the dead). I typically turn to each of the pentagrams and draw a vertical line downward with the athame as if cutting through something. Then facing the west, whith your physical hand reach out to each pentagram as if about to open a curtain. Visualize this curtain in front of you and know that the realm of the dead is beyond it. Open the curtain while vibrating "On Na Ca". Turn counter-clockwise and repeat this at each pentagram. You should do this three times per pentagram. You will know when the gates are open when you feel a cold sensation on your hands.
4. Draw the sigils of Hades, Anubis, Hecate, and Eurynomous on a single piece of paper with the marker. You should anoint each sigil with your blood and then burn the piece of paper with the sigils. This is the blood offering to the four spirits.
(This is the opening ritual for any necromancy ritual you perform. After reading this please go to Death Essence Bane Spell)
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Last edited on Sep 29, 2017
Part of the Spell Casters Library.
#2316 - Fix a Flaw
Sit in a meditative position and visualize your flaw or weakness in action. Now think of an opposition of that feeling,(fear= bravery). Now chant:
"This is the way i don't wanna be"
So i ask for a change in me
Remove my flaws and make me free
This is my will, so mote it be.
At this point, imagine the undesired emotion leaving you through exhaling; and your desired emotional state filling you as you breathe in. This spell can be adjusted as much as you need, and usually wears away unless a time frame is added.
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Last edited on Sep 20, 2017
Part of the Spell Casters Library.
#2317 - Holy Protection
Chant: "Oh holy spirit that shines through the darkness. Oh holy spirit that purifys the light. Oh holy spirit that defiles the wicked. Purify thy soul." While immaginig filling the object with light.
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Last edited on Sep 20, 2017
Part of the Spell Casters Library.
#2318 - Animal
Say this 3 times while looking at your animal: "Spirit of the (animal) please help grant this wish:
I wish to be a/n (animal) like you with eyes of (colour) and (colour) fur/feather, I have full control and shift whenever I want. I will have powers of (power) in my (animal) form. Spirit of the (animal) please, grant me this wish so mote it be."
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Last edited on Sep 17, 2017
Part of the Spell Casters Library.
#2319 - Doorway into another World
Step 1: Attach the key to a piece of string or a chain and tie it around your neck.
Step 2: Visualize whatever world you want to go to, it could range from a TV show to an anime or book or land of any magickal creatures.
Step 3: Keep visualizing and stand in front of the door to your room(with you inside if your room), put your hand on the door knob, and say the words;
"Away I go and out of sight,
I will be gone until I deem the time is right,
Forgotten from memories until I am back,
While I'm gone in a new world as my presence lacks,
Time will pass just as is,
Lives will go on just like this,
Through this door is what I see,
This is my will, so mote it be."
Step 4: Close your eyes and open the door. Once you have walked through the door open your eyes and you should be in whatever world.
Step 5: To get back take off your key necklace and hold it at the end, spinning it counter-clockwise while saying the words;
"My time is up, it is time to go,
Back to the place I know,
Home is where I wish to be,
This is my will, so mote it be."
Close your eyes when you start saying the last line.
When you open your eyes you will appear in the open doorway and you are free to go.
Notes:
-Time passes just like it would normally, i.e. you leave for 30 minutes and when you come back 30 minutes have passed.
-You may want to write down the chant to get back because you're screwed if you forget. (This is what the paper and pen are for.)
-Whatever is in your pockets or in your hand and everything that you are wearing will come with you though it is suggested that you do not bring a lot of things or any other living things. This is the same for anything you might get in the other world.
-Referring above, any injuries or sicknesses will stay with you too, i.e. you skin your knee while you're there when you come back you'll still have a skinned knee.
-Although I said that you should stay away from bringing other living things with you if you do the spell with a friend(they have a key necklace and chant with you) there won't be any negative side effects and it should work just fine.
-Vizualizing is important but putting power and will into your words is just as important, try and keep the two equal when going to the other world
-While you are gone no one will go looking for you, just like it says in the chant to get there.
-Side effects may include dizziness, nausea, blurry vision, vomiting, dehydration(not deathly), weakness, trouble speaking, and tiredness when arriving there and coming back though they wear off withing minutes.
-Also, be careful in whatever world, especially if there's a high chance of death. If you die there you die in the real world. And, if the world you are going to is say a book, it is not wise to break the fourth wall.
-To help with traveling have a piece of amethyst in your pocket or wear any jewlery with amethyst on it. This is optional though since not everyone has amethyst.
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Last edited on May 19, 2019
Part of the Spell Casters Library.
#2320 - Elemental Blood
Find a quiet place, or a place where you feel relaxed.
Create a pentagram on the floor.
Set up the ingredients around the pentagram.
Light all the candles starting with the clear candle.
Sit in the middle and mediate, relax your body and mind, sit their as long as you want.
When you get up, leave every thing there.
When you sleep that night you will dream of that element or elements, and the power within the element that is yours.
Beware though your soul can be traped within that dream, its likely that this will happen, if this does happen your body will be already dead, and that you can't return back into the mortal world.
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