7163 Spiritual Spells from Spell Casters
- Summon Anything You Want
- Chant for Making Spells
- Wind Blows
- The Roar of Anubis
- Spell Catcher
- Kiba's Realm Creation Guide
- Energy Drain
- Speechless
- Spirit Sight
- Become a God/Goddess
#5491 - Summon Anything You Want
The animals can speak in any language. They have minds of their own so they can think like a human can. Respect them, they are there for company and protection. I am guessing that company and protection is why you summoned the animal you summoned.
Warning: Perform a protection spell before this because if it is a danerous animal you are summoning like a tiger, then you might get hurt by the animal. If it is harmless like a fairy, then you probably don't need to perform a protection spell.
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#5492 - Chant for Making Spells
Put your hand (any hand but only 1 hand) over your spell and chant three times, "This is my spell and I shall use it".
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Last edited on Nov 27, 2016
Part of the Spell Casters Library.
#5493 - Wind Blows
While lighting the white candle chant: "I light this light, for the people of the watchtowers of the south of wind and sky. Hear me/us."
While lighting the blue candle, chant: "I light this light, for the people of the watchtower of the east of water and sea. Her me/us."
While lighting the green candle, chant: "I light this light, for the people of the watchtower of the west of mother and earth. Hear me/us.
While lighting the red candle, chant: "I light this light, for the people of the watchtowers of the north of father and fire. Hear me/us."
After all of that is chanted, chant:
"I/We take the time out of my/our future,
That I/we ask you give me/us a force of nature!"
After that, go to which ever candle/element you wish to summon. Keep it from being blown out. Blow the rest of 'em out. If the magic does not respond to you, then the elements are not in your magical region.
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Last edited on Nov 27, 2016
Part of the Spell Casters Library.
#5494 - The Roar of Anubis
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#5495 - Spell Catcher
Lay your charm in front of a candle of your choice and light the candle. Chant this 6 times:
"My charm is my charm
And catches my spells,
No other shall wear it,
For it holds my tales to tell."
Blow the candle out and let your charm be engulfed in the smoke from the candle, catching your spell.
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Last edited on Nov 20, 2016
Part of the Spell Casters Library.
#5496 - Kiba's Realm Creation Guide
1) Connect to your spirit guide.
Ask your spirit guide to help you build the world. If you can't do it on your own, give her a visual picture of the world, or give her instructions on what to make. Then, she'll make the realm.
2) Make rules.
Like, can the creatures fly? Are they immortal, or do they have to sleep or eat in order to stay alive?
3) Create the creature.
It can be a human, or it could be an animal. It could be an animal from your imagination, or even a dragon!
4) Raise the creature.
Treat him as if he is a son of yours. You are his father/mother after all, since you created him. Tell him life rules, what he can do and can't, what life is, what his life is all about, etc.
5) Put the creature in the realm.
Make sure to speak to the creature telepathically so you can speak to him while he is in the realm. Be sure that he knows how to survive, and that you've taught him. Like, make sure he knows how to eat, how to drink, how to sleep, and what to do to hunt or find a den.
TIP:
The creature will get lonely! Try to create a mate for him to love and spend his life with forever.
6) Create limits.
If you don't, the creatures living there will be able to change the realm in however they wish. Other astral projectors will be able to enter your realm. Make sure to set barriers!
7) Publish the realm.
It's just as how you would publish a website you were creating. You need to make the realm public. All you do is, talk to your spirit guide and ask her to make the realm a public. That means, it exists.
Remember to visit your realm as much as you can! Let's go for every day. The creatures there need you. You are their creator. Teach them everything they need to know as they live there.
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#5497 - Energy Drain
Feel for targets energy. Once found connect a stream of energy from your body to theirs and close your eyes and imagine your energy pulling theirs into your body until you absorb as much as you want
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Last edited on Nov 20, 2016
Part of the Spell Casters Library.
#5498 - Speechless
Chant: "angels above, my voice shall leave my throat. Never shall I sing another note. Never shall I say another word until want I shall not be cured. Take my voice and hide it somewhere I shall never find it. Bring it to as I want. But leave it be if I do not." Just say it once and in about three days your voice will be gone.
Here is the reverse: of course you won't be able to talk so write on a piece of paper: "My voice is not here so I cannot say, but I want it back since I gave it away. Give it to me when I snap times three" then snap three times and set it down.
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Last edited on Nov 20, 2016
Part of the Spell Casters Library.
#5499 - Spirit Sight
Visualize your eyes glowing orange and a clear person shaped object in front of you. Now use your mind to clearly see the spirit. I you can see the spirit or spirits then you have succeeded.
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Last edited on Nov 19, 2016
Part of the Spell Casters Library.
#5500 - Become a God/Goddess
First, you focus your energy on the object. When you have an idea of what will happen, put the herb in the pouch/cloth. Take a whiff of it. Then sprinkle the essential oil on the cloth/pouch. Take one smell of it per week for 1 month. The next morning you will have a glowing skin.
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Last edited on Nov 20, 2016
Part of the Spell Casters Library.