2364 Luck Spells from Spell Casters
- How to Make a Voodoo Doll
- WERETIGER ritual
- Good Luck / Protection Charm Spell
- Vampire Spell
- Everything Will Work Out Enchantment
- Grow Wings Spell (2018)
- true love spell
- Feet Curse Spell
- Curse With Feet Spell
- All about Merfolk
#221 - How to Make a Voodoo Doll
Get out all your items first, so you don't have to stop to go grab them.
Light the incense if you have any, and begin sewing a gingerbreadman-esque shape out of whatever cloth you have. Make sure to leave a hole along the hem.
Stick your fingers (or tweezers) inside the hole and pull the inside out, so that the hemming is concealed.
Sew beads and sequins on if you have them, then begin stuffing the doll. Put everything you want to go inside in there, then sew up the hole.
You can write runes on the fabric, sew button eyes on the doll, put your makeup on it, and/or make it clothes to help tie the doll to you even more.
Last, if you burned incense, take the ash from the incense and rub it into the fabric of the doll.
And that's it. You just made a voodoo doll. Congratulations.
Alternatives:
-if you don't have fabric, you can take a plastic zip lock bag and tie it with rubber bands to be vaguely person shaped. I don't recommend this, though.
-if you cannot obtain the dna of the person, you can print off a picture of them and put it in instead.
-you can light a candle instead of incense and put the doll's feet and head into the melted wax instead of rubbing incense ash into it.
-you can do this by a river and instead of using incense, let the water flow over the doll once its finished
-if you don't have synthetic stuffing like in stuffed animals, you can use grass, ash, cloth, etc.
ps. Be nice to the voodoo doll.
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#222 - WERETIGER ritual
WARNING: IF YOU SUCCEED WITH THIS CAST. YOU MAY TURN RIGHT AFTER OR NEXT FULL MOON. IT WILL BE PAINFUL, IF YOU CANT HANDLE IT... TURN BACK NOW
step one:
go outside with all the ingredients
step two:
sit down on the ground or patio (whichever the moon is exposed), set the white candle on the right of you, and the green candle on the left. light both.
step three:
raise the square black cloth so the moon shines onto it. then chant 3x with out messing up:
"DEAREST TIGERS AND TIGRESSES,
I DESIRE TO BE CHANGED INTO A BEAST OF THE NIGHT,
THE POWER OF THE MOON RESTS IN MY HUMAN HANDS,
BY THE POWER OF THIS CAST,
I WILL BE FOREVER CHANGED,
INTO A WERETIGER,
BY THE POWER OF THREE,
SO MOTE IT BE."
step four:
put the black cloth onto the flame of the green candle, let it burn.
now, let both of the candles burn out naturally. here are the side effects:
sharper teeth, and nails
pain in rib cage, arms, legs, tail bone, and migranes
meat cravings
more angry, agressive
eye color change
way more hairy, hair getting thicker
blacking out more/ dosing off more
hair and nails growing faster
senses enhanced
if a female, then wanting to mate for cubs
if a male, the wanting more sexual intercourse
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#223 - Good Luck / Protection Charm Spell
Place the white candles in a triangle in front of you with the green candle in the center. Light the candles. Bask your object/charm in the candle light.
Chant 3x: God and Goddesses hear my plea. Protect this (name object) for whom I please. Bring them good luck and prosperity. So mote it be!
Once done blow out the candles and let your object/charm absorb the smoke by circling it around and through the smoke
~~~~~~~~
There you go! now you have a good luck charm. Please let me know how it worked for you guys. I have done it a couple of times now and it has worked very well every time. Though when you do notice the luck not working so much any more I would recommend doing the spell again. Mine typically last for a couple of months. This spell works for you and your friends. It'll work on any object for anyone!! Thank you and once again I would love feedback!!!
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#224 - Vampire Spell
What 2 Do:
Say this spell 3x
Spell:
"The creature of the night,
With eyes red and bright,
With skin pale white,
With teeth sharp as a knife,
Make me a vampire.
With one special power,
Which is (power you want),
That thirst on blood,
This is what I want.
I shall not burn in the sunlight,
If I don't have my protective jewelry,
I shall run with the speed of light.
I shall live forever in my life,
Let me live this life.
That I am ready for,
Make me a vampire,
After 5 nights.
Forever more.
So mote it be."
Notes:
- You can still eat regular food, but for some people.
- it may not taste the same.
- You can wear any jewelry that you want.
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Last edited on Dec 06, 2019
Part of the Spell Casters Library.
#225 - Everything Will Work Out Enchantment
(((copied straight from my digital grimoire, sorry if the formatting is awkward)))
Preface (optional' you don't have to read this at all):
I was writing this spell while I was hyped up on adrenaline. My friends' and I's movie plans were almost ruined because of me and while I was calming down, I decided to sit down and write a spell. I didn't have time to do much research so I mostly went off of my own knowledge and what materials I had nearby. This is mainly a spell to have things turn out in your favor with also a dash of luck. Once the small vial/jar is done, I suggest trying it to a bag or item that you usually carry around with you, I usually tuck this jar into my backpack.
Why I chose these materials: I didn't have much reason for technically making this into a jar spell. I only had a jar nearby, thought it would be convenient and easy to carry around. It was also the same for the origami stars, they also symbolized soaring free and escaping troubles. The stars can be any color, mine are various neon colors, but I suggest making them yellow or white to symbolize pureness and optimism. The blue yarn is tied around the jar in order to center the energies inside and to also symbolize steadfastness and stability. I also believe that blue has a calming influence. The green papers are just to sprinkle in extra luck.
Intent:
"Whatever problems I am facing will positively work out in the end and in my favor."
Materials:
- blue yarn or ribbon
- small vial or jar
- origami stars
- small pieces of paper
- green marker
Procedure:
I suggest making the origami stars beforehand, they can be any color and all that is required is that they fit in the jar/vial that you will be using. Before starting any spellwork, make sure to center, ground, and cast a circle.
For the first step, place or hover your hand/wand over your vial.
Say:
"My troubles, they pester
they bubble boil and fester
but with this jar will hold much luck,
to fight against the force of dark
and make my troubles ignite and spark."
Take your pieces of papers, and start to color them with your green marker. As you color say:
"These papers show how fragile and small my problems are,
green ink to pierce my problems' shield,
and to make them yield."
After this, place your now green papers into the vial (you can crumple or fold the papers if you wish for something better looking).
Take the origami stars and hold them in your hand, hover another hand/wand above the stars if wanted. Say:
"With these stars, I shall break free of my chains and soar
my problems will hold me no more.
They will bend to my will,
and turn out in my favor,
my strength will not waver,
I will turn out on top."
Now seal your container.
After sealing it, take your blue yarn and tie it around your vial.
While tying it, say:
"With this thread,
I seal these contents,
to be with me,
to give me luck,
and to bring me prosperous futures my way.
Here, this magic shall stay."
You may conclude the spell here, or say whatever closing statement you wish. Remember to close the circle you've cast and thank any spirits or deities that took part in this enchantment with you. I also suggest leaving your jar out overnight in the moonlight, to charge it even more with power, the mindfulness, and stillness energy the moon gives off.
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#226 - Grow Wings Spell (2018)
What 2 Do:
say this spell 3 times
Spell:
Wings shall grow from my back
So I can fly high
Throughout the sky
With the flowing wind
My wings shall be the color (the color you want)
and shall stretch out to (number) in length
My wings shall grow when I (word, motion, etc)
and shall fold into my back when I (word, motion, etc)
Please give me this
This is my long lasting wish
I want to soar as high as the breeze can take me
To soar and fly
Whenever and wherever I shall be
Grant me this in 1 week
So mote it be
Notes:
For (word, motion, etc) you just pick whatever
you want for your wings to grow like waving your hand,
saying fly, etc
You just pick a number for how long you want your
wings to be
Side Effects:
Back aching, changing color, growing bumps, etc
Feeling lighter
Dreams of flying
Shoulderblades aching, growing bumps, etc
Headache
Dizziness
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#227 - true love spell
ROSES ARE RED
VIOLETS ARE BLUE
PLEASE SEND MY TRUE LOVE TO ME
SO MOTE IT BE!
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#228 - Feet Curse Spell
Warning: Don't use this spell if you just had one argument or a bad day with your friend. Do it on someone who has wronged you many times on purpose or caused serious harm on you. This spell could be extremely powerful.
Spells Instructions:
Get a marker or pen and write on your foot or both of your feet the name of the victim. Everything you step on you with your foot/feet you step on your victim, it can cause them serious harm depending on what you step on and how you step. If the name written on washes off write it again
Disclaimer: This spell is not mine, I found it somewhere and I'm testing it myself. If it doesn't work for you you can dm me or if it works for you tell me your progress so I can know if it really works
ABOUT THE AUTHOR
Last edited on Dec 25, 2019
Part of the Spell Casters Library.
#229 - Curse With Feet Spell
Get a marker or pen and write on your foot or both of your feet the name of the victim. Everything you step on you with your foot/feet you step on your victim, it can cause them serious harm depending on what you step on and how you step. If the name written on washes off write it again
Disclaimer : This spell is not mine, i found it somewhere and i'm testing it myself. If it doesn't work for you you can dm me or if it works for you tell me your progress so i can know if it really works
ABOUT THE AUTHOR
#230 - All about Merfolk
(All info taken from my website, gathered by me over the years of me being in the nonhuman community. https://phenexusweyr.wixsite.com/home )
What are merfolk?
Mermaids are semi-aquatic creatures, who are best known in sea tales and folklore. In a spiritual sense, merfolk are a type of fae, similar to faeries, elves, and water nymphs. In real life, Merfolk, despite having a scaled, fish-like tail, are mammals. Merfolk have adapted in many different ways depending on where they live, and merfolk shifters reflect this. For instance, a deep sea mer would be paler, have fangs,claws, and potentially bioluminescence, while a freshwater mer would have a darker, muddier tail to blend in with the murky opaqueness of a lake or river.
Types of merfolk
Akin to dragons, merfolk have different "breeds" or subspecies, based on where they live. This has forced them to develop certain adaptations. For example, an arctic mermaid would have a thick body and tail full of blubber to keep warm, and likely have the colours of a seal to blend in. Or, a tropical mermaid would be skinny but fast, ready to flee from any predator (if one were to attack).
These are the recognised types of mermaids by the merfolk community.
Deep sea merfolk
Deep Sea Merfolk reside deep below the ocean's surface. Their bodies are shifted to be much stronger than a humans, being able to with stand great depths and water pressure, without their bones and organs collapsing. In appearance, these mermaids are not the beautiful like tropical and open oceans typically are displayed, they have fangs, and claws, to help catch and eat their prey : fish. The Deep Sea Mermaid is pale in colour, with little to no sunlight getting to the depth they prefer in the ocean. Their eyes are specialised to see in the dark. Many deep sea merfolk may also opt to shift bioluminescence, for further sight. For a tail, they need a strong fluke, to be able to swim great distances.
Tropical merfolk
Tropical Merfolk have much brighter and flashy tails, often green, pink, or even yellow in colour. These bright colours allow them to blend in with the tropical fish and the coral around them. They aren't built for swimming great distances, so their tails are more decorative and flukes are often not as thick as an Open Ocean. They dwell in shallower waters and often in archipelagos (like Hawaii or the Great Barrier Reef's islands), however a tropical mermaid may also live in the amazon or around South America. Their diet consists of sea plants, fish, and fruits, as they shift to and from their merfolk forms on the islands and for the water.
Arctic merfolk
Arctic Mers are built to withstand the beyond freezing cold and harsh waters of the arctic or antarctic Thick layers of Blubber are shifted to allow for proper insulation, and as a result many arctic mers are chubby or overweight, as they need to be to survive in their habitat. Tail colours may be white, silvery, blue, purple, or even black and white with counter shading to help blend in. Flukes and fins must be thick and powerful to swim through currents. Due to the Arctic being home to many predators (Killer whales, potentially seals, and even polar bears in the arctic circle), these mers must be adapted to be fast or know how to defend themselves against their hungry neighbours. An Artic Mermaid's main diet is fish. A "mermaid" with a seal-shaped tail is no longer considered a mer, but instead a Selkie, which are creatures with many other myths and legends surrounding them.
Open Ocean merfolk
Open ocean mers are adept travellers and live in, well, the open ocean. They are also often called Traveller mers (although, tropical mers may also be "tropical travellers") and they are not home to any specific region. An open ocean mer may live in anywhere from the British Isles to the outskirts of Madagascar, or they may travel between multiple locations. Open ocean mers are often strong and have blue, purple, or black tails. Their tails may employ counter shading as camouflage. Their flukes are often shaped like a whale's or a dolphins to help them travel long distance without much drag. While in theory an open ocean mer could travel across the seas, in reality this task would be impossible.
Fresh water merfolk
Fresh water mers are mers who have chosen to live in lakes and rivers. Mostly green, brown , black, or maybe even blue. Many fresh water mers actually look rather murky and dark, or shiny to match the fish in the lake. For example, a mer who wishes to live in a lake filled with koi may shift a koi tail for camouflage. Most lakes and rivers aren't very clear, and the tails are a camouflage to blend in with their environment. Often, fresh water mers do not shift gills and rather just come up for air every so often.
Basic shifting method
Merfolk follow one of the most widely known shifting methods, which is the four-step method. Many merfolk seek out shifting due to a "call to the sea" similar to how avians experience a call to the sky. Mermaids who don't have this call often do not shift or give up. Another thing some mers believe is that they believe their shifting ability comes from their otherkinity, their past life or lives as a mermaid, and not from their current genetics.
The Fantasy or F-shift: in which the mer either designs their tail or finds the tail they had in a past life and draw it out or visualise it, making sure they know every thing about it.
The Phantom or Ph-shift: Some merfolk skip this step, however almost all do not. This is when you visualise and feel the tail but it isn't there. Like a mental trick, this shift allows you to feel like you are p-shifted without actually being p-shifted.
The Mental shift or M-shift: One of the most widely known shifts, merfolk use mental shifting to incorporate their mer side into their daily life, as once a mental shift is completed, it stays forever. M-flares are common and often drive the mer to run to water/attempt to p-shift even if they are not ready. Many believe that mental flaring is necessary for a successful p-shift.
The Physical or P-shift: The final step, when the mer actually shifts their tail onto the physical plane. The rarest shift and only a few mers are believed to have completed it by the community.
Estimates
As i did for avians and dragons, I have conducted a few estimates based on my knowledge and using energy mapping.
Average time to go through the whole merfolk shifting process: At least 1 year to four years
% of people who give up after six months to a year: 74%
% of people who give/gave up who do not have a call to the sea: 89%
The following were found using energy mapping and cannot be proven, after all these are estimates.
# of merfolk who are undergoing the shifting process: 31,790
# of merfolk who have successfully p-shifted: 681
# of merfolk who have run off to the sea: 71
# of merfolk still alive at sea (not counting ones who may be "pureblood" and not shifters): 32
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Last edited on Jan 22, 2019
Part of the Spell Casters Library.