11 Wealth Spells from Divine Spirits
- Yemaya Unblocking
- Old Gelic Blessing
- Laws of Magic
- Money gaining spell
- Cash Back
- Fresh Start
- Break Writers Block
- A Spell For Moving House
- To Get A Job
- Pass An Examination Or Succeed In An Interview
#1 - Yemaya Unblocking
Go to the beach and dig a small hole in the sand. Light the white and blue candles as you make your petition. Enter the water and greet Yemaya in her guise as a mermaid or a beautiful woman rising up from the sea. Offer her seven white roses. Immerse yourself completely in the water, then walk back out without looking behind you.
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#2 - Old Gelic Blessing
Lit the candle , and place the bellonging or papaer underneath or next ot it . Say the blessing:
"May the road rise up to meet you.
May the wind be always at your back.
May the sun shine warm upon your face;
the rains fall soft upon your fields and until we meet again,
may God hold you in the palm of His hand."
If the person is present just say the spell.
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#3 - Laws of Magic
The Laws of Magic are not legislative laws, but, like those of physics or musical harmony, are actually fairly practical observations that have been accumulated over thousands of years. These laws describe the way magic seems to behave.
The LAW OF KNOWLEDGE
This is probably the most widely used law, and probably encompasses all the others in some way. The basis of this law is that understanding brings control. The more that is known about a subject, the easier it is to exercise control over it. Knowledge is power.
The LAW OF SELF-KNOWLEDGE
An obvious derivative of the LAW OF KNOWLEDGE, this law carries additional connotations, as a mage who does not have knowledge of himself does not have knowledge (and therefore control) of his own magic. This law is one of the reasons "evil" mages are very rareÂa dedication to "evil for evil's sake" is usually due to a lack of introspection and awareness of oneself. It is difficult to do harm to others when you understand fully what that kind of harm would do to you. Know thyself.
The LAW OF CAUSE AND EFFECT
A simple scientific understandingÂif exactly the same actions are done under exactly the same conditions, they will be associated with exactly the same results. Magicians have at least as much belief in cause and effect as modern physicists do, they just realize that a good ritual, like a good theatrical performance or a good bread recipe, isn't always predictable. In truth, a spell involves so many variables, that controlling or even understanding them all is impossible. The key to magical success is learning which variables are the most important, and how to keep them constant. Control over the variables is icing on the cake.
The LAW OF SYNCHRONICITY
Two or more events happening at the same time are likely to have more in common than the merely temporal. Very few events ever happen in isolation from other events. There is no such thing as a mere coincidence.
The LAW OF ASSOCIATION
If any two pattern have elements in common, the patterns interact "through" those common elements, and control of one pattern facilitates control of the other(s) depending (among other factors) upon the number of common elements involved. This is a very important law, up there with the LAW OF KNOWLEDGE.
The LAW OF SIMILARITY
Having an accurate physical or mental representation of something facilitates control over it. This one is fairly obvious in its usageÂhaving a model, picture, or other representation of your target (like a voodoo doll) gives you power to effect the target. Look alikes are alike.
The LAW OF CONTAGION
Objects or beings in physical contact with each other continue to interact after separation. Everyone you have ever touched has a magical link with you, though it is probably pretty weak unless the contact was intense and/or prolonged or repeated frequently. Magical power is contagious. Naturally, having a part of someone's body (nails, hair, spit, etc.) gives the best contagion link.
The LAW OF NAMES
Knowing the complete and true name of an object, being, or process gives one complete control over it. This works because a name is a definition (yes, even "Harold", "Marie", "Kunte", and "Jasmine" were at one time) as well as a contagion link, and an association (if you call something the same name over and over, that name becomes associated with the thing). This also works, because knowing the complete and true name of something or someone means that you have achieved a complete understanding of its or their nature. This is why, in most pre-industrial cultures, people are given "secret names", as well as "public names", and why the sharing of a secret name is such an act of trustÂbecause the secret name is considered to be very close to, if not identical with, the person's true name.
The LAW OF WORDS OF POWER
There exist certain words that are able to alter the internal and external realities of those uttering them, and the power may rest in the very sounds of the words as much as their meanings. Many of such words are names, though the meanings may have been lost or forgotten. Very many magical tools require words to be inscribed upon them and/or said over them during their construction and/or use.
The LAW OF PERSONIFICATION
Any phenomenon may be considered to be alive and to have a personalityÂthat is, to "be" an entity or being. Anything can be a person. Most weather mages personify the winds and the clouds, for example, and thus find focusing their magic on the atmosphere much easier to do.
The LAW OF INVOCATION
It is possible to establish internal communication with entities from either inside or outside oneself, said entities seeming to be inside of oneself during the communication process.
The LAW OF EVOCATION
It is possible to establish external communication with entities from either inside or outside oneself, said entities seeming to be outside oneself during the communication process.
The LAW OF IDENTIFICATION
It is possible through maximum association between elements of oneself and those of another being to actually become that being, to the point of sharing its knowledge and wielding its power. This is the law that controls most lengthy or permanent possession phenomena.
The LAW OF PERSONAL UNIVERSES
Every sentient being lives in and quite possibly creates a unique universe which can never be 100% identical to that lived in by another. So called "reality" is in fact a matter of consensus opinions. This law is nowhere near as obvious as the other laws in its applications, but if you can figure some out, you can use it.
The LAW OF INFINITE UNIVERSES
The total number of universes into which all possible combination of existing phenomena could be organized is infinite. Anything is possible, though some things are more probable than others. You might consider this to refer to the "alternate probability worlds" of science fiction, but it also has a much wider application.
The LAW OF PRAGMATISM
If a pattern of belief or behavior enables a being to survive and to accomplish chosen goals, then that belief or behavior is "true" or "real" or "sensible". If it works, it's true. Another rather obscure law, but it does have some very useful applications.
The LAW OF TRUE FALSEHOODS
It is possible for a concept or act to violate the truth patterns of a given personal universe and still be "true", provided that it "works" in a specific situation. If it's a paradox, it's still probably true. This law is basically useless, except to justify use of the above three laws without screwing things up in your version of the real world.
The LAW OF SYNTHESIS
The synthesis of two or more "opposing" patterns of data will produce a new pattern that will be truer than either of the first two were. That is, it will be applicable to more levels of reality, and this new pattern may not be a compromise, but may be something rather new indeed.
The LAW OF POLARITY
Any pattern of data can be split into (at least) two "opposing" characteristics, and each will contain the essence of the other within itself.
The LAW OF OPPOSITES
A sub-law of POLARITY. The "opposite" of a pattern contains information about that pattern, by providing information on what the pattern is not. Thus, control over a pattern's opposite (or close to it's opposite) facilitates control over the pattern itself. (Note that this one I alone take the blame for, as it is my own extension of POLARITY and SIMILARITY)
The LAW OF DYNAMIC BALANCE
To survive, let alone to become powerful, one must keep every aspect of one's universe in a state of dynamic balance with every other aspect. Extremism is dangerous, as the extreme being becomes so associated with the extreme aspect, that they lose the ability to avoid that aspect at all. This is another reason "evil" mages are rare, as continuous association with pain or death will cause a mage pain or death, ending the mage's ability to continue actively with "evil". This is also why "good" mages, especially healers, tend to live a long time.
The LAW OF PERVERSITY
Sometimes known as Murphy's Law. If anything can go wrong, it will, and in the most annoying manner possible. Magical associations sometimes operate in the reverse of what was desired, and meaningful coincidences are just as likely to be unpleasant as pleasant. Even if nothing can go wrong, some element of the universe may change so that things will go wrong anyway. Whether we like it or not, the gods (or fates, or what have you) do have a sense of humor. Emotionally healthy mages have less problems with this law than others do, as the mage's own subconscious mind is probably a major perpetrator of this law.
The LAW OF UNITY
Every phenomena in existence is linked directly or indirectly to every other one, past, present, or future. Perceived separations between phenomena are based on incomplete sensing and/or understanding.
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#4 - Money gaining spell
Fill the cauldron half-full of water and drop a silver coin into it. Position the cauldron so that the light of the Moon shines into the water. Gently sweep your hands just above the surface, symbolically gathering the Moon's silver.
While doing this, say:
Repeat three times. When finished, pour the water upon the Earth. This is best done during the Full Moon.
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#5 - Cash Back
Scatter the coins into the shape of a circle. Inside this formation, sprinkle a handful of salt to cleanse the space. Light the white candle and hold it in your left hand. Look up to the sky and say the following nine times: "Wealth is great. This is my fate. Luck will grow. This I know".
When finished, blow out the candle. Leave the coins outside all night. The next day, gather the coins and put them back into the purse. Do not spend them for one week. Cash will start to arrive shortly after.
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#6 - Fresh Start
Light your candle and place it on a flat surface, such as a table top. Lay the piece of paper on the table. Place the seeds, the leaf and the ground eggshell in the center of the paper.
Speak these words aloud:
Start to end,
New beginnings, be a friend,
Bring good fortune,
Now to me,
For that which is and that to be''.
Fold the seeds, leaf and eggshell in the paper, forming a small packet. Tie the packet securely with the twine. Extinguish the candle.
Find a quiet place in the yard or garden and with your garden spade, dig a small hole, roughly ten inches deep. Place the packet in the hole. Cover the packet with dirt and fill the hole. Do not remove the packet from the ground.
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#7 - Break Writers Block
Chant the following: "Goddess Bridgit, giver of the gift of words and creativity: Bestow your gifts upon me now so that creativity may flow from me". Write the first thing that comes to mind.
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#8 - A Spell For Moving House
Find an estate agent's picture of your present house or the one you wish to buy. On top of it, place four frankincense or fern incense sticks, to represent the sides of an invisible square. Inside this square, place the key.
Light the four incense sticks, saying for each: "May the winds of change blow away stagnation". Take the incense set in the center top of the square and pass it three times round the key and picture, saying: "Thus I remove one wall and, with its power transformed, move forward".
Plunge the incense stick into a bowl of cold water. The end will harden so that you can write on paper with it like a pencil. Without thinking, let words form from your magic pencil, advising the next step you should take to bring closer the house move. Repeat this for the other three sticks until you have written four steps with the four incense sticks. You will find that the solutions you wrote offer new avenues that you had not considered.
Place the key and picture near an open window or door where the air can circulate round them. Each evening, place your key and picture on the table and light a single frankincense stick to keep the energies moving, wafting it round in three circles , saying: "May the winds of change blow away stagnation. If you hit another impasse, repeat the ritual".
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#9 - To Get A Job
* Light a really big, deep blue candle (blue is the colour of Jupiter and excellent for job-hunting) and place it in a holder on a broad metal tray.
* Read the advertisement several times so you memorise it and then form it into a taper and slowly burn it in the candle flame, allowing the ash to fall on the tray.
* When the paper is burned, gather the ash in a small box or bag. (If it goes out, don't worry - just ''relight it, showing your persistence and determination to get the job.)
* Bury it beneath a power tree, such as the oak or ash, if possible on land near to your chosen place of employment. If you cannot find a tree, bury the ash in a pot of mint (mint is a powerful energiser).
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#10 - Pass An Examination Or Succeed In An Interview
* Choose a book, a manual or notes you have made, to symbolise what you need to know or remember.
* Scatter in turn a circle of each herb round the book, beginning with sage as the innermost circle, then rosemary and finally thyme, saying:
* Gather the three circles of herbs into a small purse or sachet. Keep it with you while you study and place it under your pillow at night so you may learn while you sleep. You can also take it to an examination.
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