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1529 Fantasy Spells from Spell Casters

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1529 Fantasy Spells from Spell Casters

Included in this list of 1529 Fantasy Spells
  1. Twilight Vampire Spell
  2. Mermaid Spell That Maybe Works
  3. Sacred Art: Wind Moving
  4. Mermaid Potion
  5. Vampire Chant
  6. Vampire Transformation
  7. Daywalker
  8. Vampire Diaries Vampire Spell
  9. Vampire Spell
  10. Super Powers

#911 - Twilight Vampire Spell

Will make you a Twilight Vampire.
You may need:

  • Night Time
  • Alone Time
  • Inside
  • Share   
         
    You may need:

  • Night Time
  • Alone Time
  • Inside
  • Share   
         
    Spirits of the un-dead hear me i wish to be a vampire on this night My skin shall be Like grantie un-breakable. I will get one special power Which will be (Any Power that Twilight Vampires have) I shall be able to drink Human & Animal blood If i bite a human and leave the human alive the human will begin turning into a vampire My eyes shall be Bright red if i drink human blood and Golden if i drink animal blood and black when i am hungry. I shall have super speed, Super Strength, and super sences. I will sparkle in the sunlight if i want to my teeth will be un-breakable I will have 3 inch fangs and this is my will so mote it be!!


    ABOUT THE AUTHOR
    Added to on Dec 12, 2013
    Part of the Spell Casters Library.



    #912 - Mermaid Spell That Maybe Works

    My first spell as a member. This one I made up so, I haven't tried it yet.
    You may need:

  • Something that symbolizes yourself (e.g a necklace, ring)
  • Real salt water from the ocean (or normal water but NEVER with chlorine)
  • A bowl
  • Yourself
  • Belief in God
  • Share   
         
    You may need:

  • Something that symbolizes yourself (e.g a necklace, ring)
  • Real salt water from the ocean (or normal water but NEVER with chlorine)
  • A bowl
  • Yourself
  • Belief in God
  • Share   
         
    1. Pour the water into the bowl.
    2. Put your hand over the bowl and chant:
    'Carus Deus Omnipotens, si ego sum vere vilis futurus a mermaid tunc tribuo mihi donum verto unus ut ego tactus unda.'
    3. Then, put your symbol into the water and chant three times:
    'Carus Deus, sic mote is exsisto'
    4. Leave bowl with the symbol and water outside under the moonlight for a night.
    5. On the next day, wear your symbol but KEEP the water until you don't want to be a mermaid anymore.

    PS: Whatever happens to you happened because it is God's will. Only in His power we will be as we are, so with all the magic in the world, don't forget to believe on God Almighty too. You will never know what gifts He will give us. Anyways, add me!


    ABOUT THE AUTHOR
    Added to on Dec 12, 2013
    Part of the Spell Casters Library.



    #913 - Sacred Art: Wind Moving

    A simple guide to making the wind blow in small gusts, more for fun. When training, I recommend that you go somewhere where no one will bother you, like a field or something.
    You may need:

  • Time
  • Lots of patience
  • Concentration
  • A wand or staff (for more power, optional)
  • Share   
         
    You may need:

  • Time
  • Lots of patience
  • Concentration
  • A wand or staff (for more power, optional)
  • Share   
         
    So you're interested in making the wind move as you wish?
    When you first start this art of ''wind moving'', nothing may happen. However, the wind may just start to blow a tiny bit, not enough to be noticed. If you keep practicing, you'll find that it's easier to make small breezes, though it may take a while and you'll have to concentrate well. If you choose to use a staff or wand, concentrate on the staff/wand instead. Tell it to make the wind move at your command, and it should. Once you get really good at this art, you can stir up a gust of wind just by moving your hand in a small sweeping motion!


    ABOUT THE AUTHOR
    Added to on Dec 11, 2013
    Part of the Spell Casters Library.



    #914 - Mermaid Potion

    This is a mermaid spell/potion good luck!!!
    You may need:

  • Cup
  • Water
  • Salt
  • Symbol (Anything you can wear from waist up)
  • Share   
         
    You may need:

  • Cup
  • Water
  • Salt
  • Symbol (Anything you can wear from waist up)
  • Share   
         

    Take the cup and fill it with water, add a tablespoon of salt, mix and add your symbol into the water. Chant the following spell 2 times:

    Mermaids near and far, make my wish, my dream come true, the tail color of ( say the color you want) will make me happy, a scaly top too, I will get a power along with my tail, but that's for you to choose. Mermaid when wet human when dry, I will get my tail and power in an hour,. I will fret, if this is what I get, mermaid when wet human when dry, so mote it be so mote it be!

    Say that twice and stir again, take your symbol out of the water and drink it, in an hour put your symbol on and touch water.



    ABOUT THE AUTHOR
    Added to on Dec 10, 2013
    Last edited on Mar 22, 2019
    Part of the Spell Casters Library.



    #915 - Vampire Chant

    Become a vampire.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Lay down on your pillow. Think about the powers you want. Say the chant five times. Repeat nightly until your teeth become elongated and sharp.

    "I am a vampire, I am a human. Super senses (what you want) shall be my powers. Blood from humans makes my eyes (color), blood from animals makes my eyes (color). I am allergic to the sun and burn if exposed. I am nocturnal, and sleep durng the day. My teeth are razor sharp. Blood is my food. If I bite a human they will become a vampire."



    ABOUT THE AUTHOR
    Added to on Dec 09, 2013
    Last edited on May 09, 2017
    Part of the Spell Casters Library.



    #916 - Vampire Transformation

    Note: This can make you or the victim vampire by night. During the day, there is no effect. Must be done during full moon.
    You may need:

  • Full moon
  • You (and/or the victim)
  • Must be 11:00pm
  • Belief (of course!)
  • Favorite piece(s) of jewelry
  • Share   
         
    You may need:

  • Full moon
  • You (and/or the victim)
  • Must be 11:00pm
  • Belief (of course!)
  • Favorite piece(s) of jewelry
  • Share   
         
    1) Go outside on a full moon at 11:00pm. Make sure you have your most valued piece(s) of jewelry!
    2) While staring into the piece of jewelry, chant:
    ''Human by day, beast by night,
    This night being shall ingnite,
    Give me fangs as sharp as blades
    Let this go on for decades and decades.''
    3) Now, put on your jewelry and imagine yourself turning into a vampire for one or so minutes. When ready, look up at the moon and chant:
    ''With this (your jewelry), I shall keep,
    My promise to all vampires this deep,
    Human by day, beast by night,
    This being shall ignite,
    So mote it be!!!''

    If it does not work, keep trying until it does.

    Side Effects:
    Tooth aches
    Chest pains (transformation; after you cast it, the next time you are a vampire, no pain will occur)
    Stomach aches
    Cravings for blood
    Eye color changes
    Lighter skin than usual

    Blessed be!


    ABOUT THE AUTHOR
    Added to on Dec 07, 2013
    Part of the Spell Casters Library.



    #917 - Daywalker

    You don't burn in the sunlight!
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Say once at 8:00. "Spirits of the undead I ask you to please turn me into a vampire. My skin will be like granite unbreakable. I will get on special gift which will be (any power that is reasonable). I can feed on both human and animal blood. If I bite a human and leave it alive the human wil begin turning into a Vampire. The transformation will take 3 hours and will be painful. I will have super strenth super speed and super senses. My eyes will be bright (color) if I drink human blood and (color) if I drink animal blood. When I am thirsty my eyes shall be (Darker color). I shall welcome the daylight and walk with pride. This is my will so mote it be!"



    ABOUT THE AUTHOR
    Added to on Dec 07, 2013
    Last edited on May 09, 2017
    Part of the Spell Casters Library.



    #918 - Vampire Diaries Vampire Spell

    A spell to make you like a vampire from Vampire Diaries.
    You may need:

  • A bed
  • Alone Time
  • Yourself
  • Share   
         
    You may need:

  • A bed
  • Alone Time
  • Yourself
  • Share   
         
    first you have to lay down on the bed and you have to say this chant only one time.

    ''Gods and godesses hear me. I wish to be a vampire with pointy fangs that are sharp, that i can't walk in the sunlight cause if i do i'll burn. No longer shall i live i shall die tonight but be reborn but not as a human but as a vampire, I wish to never eat or drink anything at all, That all i can drink is blood, witcheses and witchess all give this power to me make me a vampire, i burn in the sunlight and in the shade i don't so mote it be.

    Then after this you will go into the vampire transformation. Lay on the bed for a couple of minutes and then you can get up. You will feel a burning in your throat and then your belly will hurt and you will get dizzy . But it will take on hour for the transformation to be complete. Then after an hour you will be a vampire.


    ABOUT THE AUTHOR
    Added to on Dec 07, 2013
    Part of the Spell Casters Library.



    #919 - Vampire Spell

    Makes you a vamp.
    You may need:

  • Tall candle
  • Little bottle(empty)
  • Knife
  • Share   
         
    You may need:

  • Tall candle
  • Little bottle(empty)
  • Knife
  • Share   
         
    Light the candle.
    Open the bottle.
    Cut your wrist just enough to get it to bleed.
    Collect your blood in a bottle.
    Wait for your wrist to stop bleeding.
    Drink the blood at 10:30.
    After you drink it all you must say the chant 3 times.
    ''Mighty Gods and Goddesses
    pale skin red eyes the taste for human blood is what I wish this is my will so mote it be.''


    ABOUT THE AUTHOR
    Added to on Dec 06, 2013
    Part of the Spell Casters Library.



    #920 - Super Powers

    Spell to obtain Super Powers.
    You may need:

  • None
  • Share   
         
    You may need:

  • None
  • Share   
         

    Inhuman nature
    The character belongs to a class of wholly or partially non-Human beings for whom superhuman capabilities are typical and/or natural. This includes, but is not limited to, characters that are aliens, Demons, Gods, Vampires, Werewolves, or hybrids.

    Object-based powers
    Powers derived from objects (also known as artifacts), such as armor, jewelry, weapons, and wands

    Mutation
    These powers are a direct result of some form of either induced evolution or natural selection, usually manifested during adolescent puberty when other mental and bodily adaptations take place.

    Energy sourcing
    Ability to draw power from large or small but abundant sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes stored for future use

    Qi
    Many characters who train in martial arts gain superhuman capabilities by learning to harness chi or some form of life energy. This type of method generally provides extraordinary strength, speed, durability and reflexes. Also often used for superhuman awareness, energy blasts elemental powers and sometimes invulnerability

    Magical powers
    This is the ability to use magical forces to varying degrees. Often used to simulate other powers, such as mind control and elemental attacks not all "magical" superpowers are actually supernatural, but are based on alternative or futuristic "science". For instance, Moon Knight's strength, endurance and reflexes are enhanced depending upon the phases of the moon.

    Telekinesis
    Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye

    Superpower interaction
    This section refers to the ability to manipulate or otherwise interact with superpowers themselves, not "power" such as electrical power or gravitational power.

    Power augmentation
    Ability to enhance or weaken the powers of others

    Power bestowal
    Ability to bestow powers or jump-start latent powers

    Power mimicry or absorption
    Ability to copy or absorb another's powers or skills

    Power negation
    Ability to cancel the superpowers of others

    Power sensing
    Ability to sense or recognize superhuman powers

    Personal physical powers
    Powers which affect an individual's body

    Acid generation
    Ability to generate acid can be manifested through touch or as a spray (e.g. acid spit, acid blood, etc.).

    Animal mimicry
    Ability to take on the abilities of certain animals

    Biological manipulation
    Ability to control all aspects of a living creature's biological make-up This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions

    Body part substitution
    Ability to replace one's limbs or other body parts with those of another

    Bone manipulation
    Ability to manipulate the bones in one's own body This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.

    Duplication (physical)
    Ability to create physical duplicates of oneself

    Duplication (temporal)
    Ability to bring past and future versions of oneself back to the present

    Echolocation
    Ability to determine location of objects in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar or radar sense

    Fire breathing
    Ability generates gases from the body and exhale fire from the mouth.

    Healing factor
    Ability to heal rapidly and with greater finality from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging and immunity to illnesses and other defects

    Invisibility
    Ability to render the user unseen to the naked eye and/or other forms of perception

    Invulnerability
    Ability to be immune to one or more forms of physical, mental, and spiritual damage and influence

    Kinetic absorption
    Ability to absorb forms of kinetic energy into oneself and utilize it in some way, such as by converting it into physical strength or using it to power energy blasts

    Superhuman longevity
    Ability to live longer than a normal human

    Matter Ingestion
    Ability to consume any sort of matter without any ill effects on the user

    Merging
    Ability to temporarily merge two or more beings into a single being, which results in a completely new and stronger being

    Pheromone manipulation
    Ability to generate and control pheromones which may have various effects

    Poison generation
    Ability to assault others with one or more varieties of toxins, with widely disparate effects

    Prehensile/animated hair
    Ability to animate and lengthen one's hair

    Reactive adaptation/evolution
    Ability to develop a resistance or immunity to whatever they were injured by or exposed to This effect can be permanent or temporary.

    Self-detonation or explosion and reformation
    Ability to explode one's body mass and reform.

    Sonic scream
    Ability to generate vocal sounds of higher amplitude than a normal human

    Vortex breath
    Ability to inhale/exhale with superhumanly powerful strength This can range from exhalation on par with gale force winds to inhalation on par with the power of a gravitational vortex. In some cases, freezing temperatures can also be achieved.

    After you pick 30 or less powers say: "Power of the sun give me the ability(s) of (chose your powers) with this/these power(s) I will protect the world and I will have these powers forever with no weakness this is my will so mote it be"



    ABOUT THE AUTHOR
    Added to on Dec 06, 2013
    Last edited on Nov 17, 2019
    Part of the Spell Casters Library.



    1529 Fantasy Spells from Spell Casters